Ducks
In computer science, "Ducks" often refers to the concept of duck typing, which is associated with dynamic typing in programming languages. The term is derived from the saying, "If it looks like a duck, swims like a duck, and quacks like a duck, then it probably is a duck."In the context of programming, particularly in languages like Python or Ruby, duck typing allows for flexibility in the types of objects that can be passed to functions or used in expressions. Instead of checking an object's type, duck typing checks for the presence of certain methods or properties. This means that as long as an object behaves in accordance with the expected interface (i.e., it has the required methods or properties), it can be used interchangeably with other objects that fulfill the same interface, regardless of their actual type.Duck typing promotes a more fluid and dynamic approach to programming, where the focus is on what an object can do rather than what it is. This principle is often used to create more generic and reusable code.